Friday, October 5, 2018

Spells of Many Means

Should the following spells be made available to most spellcasters?

FOCAL FETTER
School universal
Level bard 0, cleric/oracle 0, druid 0, inquisitor 0, magus 0, medium 0, mesmerist 0, occultist 0, psychic 0, shaman 0, spiritualist 0, sorcerer/wizard 0, summoner/unchained summoner 0, witch 0
Casting Time 1 swift action
Components none
Range long (400 ft. + 40 ft./level)
Target one ongoing spell or spell-like ability you control
Duration permanent (D)
Saving Throw none
Spell Resistance no

The subject of this spell is suppressed but not dispelled, during which time its remaining duration proceeds normally. You can only have one focal fetter spell active at any one time. If you cast this spell while another casting is still in effect, the previous casting is dispelled. You can dismiss this spell from anywhere without components as a free or immediate action.

FOCAL FUNCTION
School universal
Level bard 0, cleric/oracle 0, druid 0, inquisitor 0, magus 0, medium 0, mesmerist 0, occultist 0, psychic 0, shaman 0, spiritualist 0, sorcerer/wizard 0, summoner/unchained summoner 0, witch 0
Casting Time 1 immediate action
Components none
Range long (400 ft. + 40 ft./level)
Target one ongoing spell or spell-like ability you control
Duration permanent (D)
Saving Throw none
Spell Resistance no

Dispel checks attempted against this spell and its subject suffer a –2 penalty. You can only have one focal function spell active at any one time. If you cast this spell while another casting is still in effect, the previous casting is dispelled. You can dismiss this spell from anywhere without components as a free or immediate action.

The following feats might require additional consideration.

INTERCHANGE COMPONENTS (General Feat)
You express components with the gestalt sum of your body and mind.
Prerequisite: Spellcraft 1 rank.
Benefit: Excluding the verbal components of bard spells and related activities, you can use emotion, somatic, thought and verbal components interchangeably, provided doing so by itself does not reduce the number of unique components any particular activity requires. Any activity with a somatic component via this feat is subject to a chance of failure identical to a typical sorcerer's chance of arcane spell failure. Additionally, you can interchange your use of any expensive material component, with one or more alternative items of equal or greater value, provided each one bears significant meaning.

VOLUNTARY COMPONENTS (General Feat)
You can bolster your effects with extra casting components.
Prerequisite: Interchange Components, Spellcraft 1 rank.
Benefit: Excluding components already required of you to do so, you can cast any spell or spell-like ability to include your choice of voluntary emotion, somatic, thought and verbal components. Spells and spell-like abilities with a somatic component via this feat are subject to a chance of failure identical to a typical sorcerer's chance of arcane spell failure. Each voluntary component you add via this feat to your casting of a spell or spell-like ability, increases its effective caster level by 1 with respect to overcoming spell resistance and resisting dispel attempts.