Still under construction.
The Apexian race featured below, is one idea for engineered members of humanity.
Apexian Racial Traits (Advanced Race / 20 RP)
+2 Strength, +2 Dexterity, +2 Constitution, +4 to One Mental Ability Score: Apexian characters are physically enhanced and gain a +4 racial bonus to one mental ability score of their choice at creation to compliment the focus of their programming. (8 RP)
Humanoid (Human): Apexians are humanoids with the human subtype.
Medium: Apexians are medium creatures and have no bonuses or penalties due to their size.
Fast Speed: Apexians have a base speed of 40 feet. (1 RP)
Low-Light Vision: Apexians can see twice as far as a race with normal vision in conditions of dim light. (1 RP)
Darkvision: Apexians can see perfectly in the dark up to 120 feet. (3 RP)
Healing Factor: Apexians gain healing factor 2. They naturally recover hit points and ability score points (lost to ability damage) at twice the normal rate when resting or subject to uses of the Heal skill. (2 RP)
Tech Intuitive: Apexians gain Technologist as a bonus feat at 1st level. They can gain other feats listing Technologist as a prerequisite, as if every skill rank prerequisite were reduced by 2, to no less than 1. (2 RP)
Naturally Psionic: Apexians gain Wild Talent as a bonus feat at 1st level. If they gain levels in a psionic class, they gain the Psionic Talent feat instead. When taking a level in a favored class, they can choose to gain an additional power point instead of a hit point or skill point. (2 RP)
Languages: Apexians begin play speaking Common and any other single language. Apexians with high Intelligence scores can choose any languages they want (except secret languages, such as Druidic). (1 RP)
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